Showing posts with label Artificial intelligence and virtual reality. Show all posts
Showing posts with label Artificial intelligence and virtual reality. Show all posts

Saturday, 2 November 2024

Artificial intelligence and virtual reality

 

Artificial intelligence and virtual reality

In this first chapter of the “ VR 2024 Trends Special ” we will see the combined use of artificial intelligence and virtual reality allowing companies to create new and revolutionary rich and large-scale experiences.

Generative Artificial Intelligence (AI) is emerging as a revolutionary force in the virtual reality (VR) software industry, unlocking possibilities that were previously unimaginable. With its ability to dynamically create, adapt, and personalize content, this technology offers businesses the opportunity to deliver rich, personalized VR experiences at scale. 


Generative AI refers to algorithms and models that can generate new and unique data after learning from a training dataset. This can include anything from creating realistic images and textures to generating interactive dialogue and narratives. In VR, this capability translates into richer virtual environments and characters or situations that adapt to user interactions.

An exciting field is the development of NPCs (non-player characters) that use generative AI to create more realistic and complex interactions. These characters can respond to the user’s actions and emotions in real time, offering dynamically generated responses and behaviors that create the illusion of intelligence and consciousness. In practice, this means that each interaction can be unique, as the AI ​​is designing the experience on the fly based on a set of learned rules and parameters. For example, in corporate training, this can be used to simulate difficult customer scenarios, allowing employees to practice their communication and problem-solving skills in a controlled but realistic environment.

Content personalization is also an area where generative AI shows huge potential. By taking user information such as interests, past behavior, and even facial expressions and tone of voice, AI can tailor the VR experience to be more relevant and engaging. In education, this translates into learning programs that adjust to a student’s level and learning style, presenting information in a way that is most effective for them. For example, if a student is struggling with a concept, generative AI can change the way the information is presented or create new, more appropriate examples to facilitate understanding.

In the area of ​​entertainment and gaming, generative AI is opening the door to narrative experiences that adapt to the users behavior and decisions. Imagine a VR game where the story and challenges change not only in response to the players explicit actions but also to their emotional state as detected by the system. If the player shows signs of frustration, the AI ​​could alter the games difficulty or introduce narrative elements designed to maintain interest and motivation.

Companies can capitalize on generative AI technology in VR in multiple ways. From increasing productivity and efficiency in content creation, to offering highly personalized products and services, to generating valuable data on user interaction with the virtual environment. This last application is particularly useful for research and development purposes, as companies can gain a deeper understanding of user preferences and behaviors, which in turn can inform the evolution of products and services.

In short, generative AI is expanding the horizon of what is possible in VR software development. It provides businesses with a powerful tool to create more immersive, personalized, and exciting experiences. With each advancement in the field of generative AI, we are getting closer to a future where VR experiences will be indistinguishable from reality, not just in appearance but in reactivity and personalization.

 

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